This game is definitely very much like Landgrabbers though it suffers from some serious design flaws.
Firstly, the sentences do not contain carriage returns of full stops. Clearly this is developed by a non English company and they didn't bother to check the layout of the text in English.
The way you have to drag over the buildings vs clicking on them definitely brings up some interesting challenges like not accidentally moving over a tower as it'll select that into the group as well.
All in all not a bad game, might buy it if only for the fact that I'm absolutely addicted to Landgrabbers and this would make for a bit of a different game although Langrabbers still wins hands down.
When I saw that there was a Next Stop 2 out I immediately bought it without even thinking twice! The first ones story was a bit better but who cares, it's all about the scenarios. Finished the entire game in one sitting. Great game!
I recommend this game!
+3points
5of7voted this as helpful.
Prehistoric Tales
Bring an ancient world to vibrant life as you build and protect a fledgling settlement!
Overall rating
3/ 5
5 of 6 found this review helpful
Nice game
PostedMay 30, 2016
PsiBorg
fromSouth Africa
Favorite Genre(s):Time Management
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
I guess we're all so starved for a half decent strategy game that anything will get a good rating. That said, this game isn't half bad, it's enjoyable though it gets very monotonous and tedious mid game plus the end game was clearly rushed to get it out the door. Still, first game I bought on big fish in 6 months so that's saying something.
I really wish for something fun and free spirited like the Adelantado series but instead it's just the same drivel over and over ad nauseum. I hate scripted games that force you to play like the developers want you to play and not like you want to play. If you could at least queue instructions that would go a LONG way to increasing the fun factor but instead you're sitting there having to wait for each worker to finish before you can click the next thing. Sorry, but I'm no ones mouse.
Wow, I can't believe I missed the launch of this game. I accidentally stumbled across it and as soon as I saw it I immediately bought it without a second thought. Between the sea of hidden object trash... errr... I mean games, it's very easy for a gem like this to get missed.
This one is MUCH longer than the first, that was my only gripe about number 1. My only gripe about number 2 is the amount of clicking you need to do to turn wheat into bread and sell it to the kitchen (around 200+ clicks each time and I've repeated it all at least 100 times thus far!). That's the only reason this game doesn't get 5 stars as it's really tiring eventually. If the devs could at least code in the ability to hold the mouse button and it runs off by itself that would be a HUGE help!
Other than that, great story, great tempo, great play style, everything works just nicely together. Well done devs!
I bought this game on sight after playing the first two. I truly wish I hadn't, the first two were fun, not the best by a long shot but fun and between the flurry of hidden object games it's really nice when a strategy comes along, even if they're not amazing, but this one could have stayed in the unreleased pile. It's frustrating now to upgrade because you have to "go in and out" of each building instead of simply clicking between buildings and the overall feeling of the game is really not one of fun anymore but rather disappointment. I really hope they bring out a 4th instalment and bring back the fun factor
I'm not a huge fan of puzzlers like this, but this one stands out, it's a lot of fun and while not overly difficult, I think this is definitely something for those of us who just want to relax a bit or for youngsters needing a good brain teaser.
This game has a huge amount of potential but it feels more like a proof of concept than an actual game. It has the same fun factor as watching paint dry and that's really sad because I really gave this game an honest chance even though the other reviewers put it down.
The constant clicking to feed is just horrible, if the devs at least just change that to a swipe effect like the brushes it'll go very far to fixing the biggest frustration in the game, finding an animal to feed.
I really hope the devs can do something with this game because I'd hate for it to be a failure when they've clearly worked really hard on it.
Sink 'Em All in this action packed top down seadog shooter. Shoot your way through waves of enemy ships with weapons such as the Balls of Steal, Fart Bombs and Homing Missiles!
It's fun for the first 3 levels while you're doing the tutorial because you keep thinking there's going to be more they're going to show you, but you eventually realise it's just the first level that actually taught you anything, from there on it's just rinse and repeat through every level.
Most unfortunate, I really got excited when I saw the initial screenshots