I always enjoy these kinds of puzzle games, slide, swap and rotate tiles. This one has been made with a lot of variety, many difficulty levels to chose from, fun little characters and beautiful pictures. It will keep me busy for a long time and certainly has a high replay value. There is no applicable story line, but I really want to give this game a great rating. Thank you to the developer.
Finally, another fun and cute new game from the creators of Claws & Feathers, these 3 games being some of my all-time favorites. Once again, I am enjoying the graphics, the critters, the expressions, the silly story and touch of humor. And of course, the gameplay, which is a little different here. Good that they try to vary and not repeat the same thing all the time. I appreciate that there's no timer, so we can think ahead. The normal levels are maybe not as challenging as in C&F, but the boss battles can be hard. Overall, a big thank you.
Like many other players, I am always looking for games that are not the standard, same HOGs coming out all the time. After playing the demo, this little gem grew on me.
The artwork, by creators who worked on the 'Painted' series (we even get to see Iris here!) is just as quirky and charming. There is little dialog, short and mostly sounds. We are encouraged to explore and 'touch' everything. The results sometimes made me smile or actually laugh. There is so much to do and not always enough time before moving to another scene. This does add to the replay value. It is a point and click adventure with a thinking twist, but not too hard or impossible. If missing anything or stuck, there is an in-game walkthrough that can be very useful.
There are however quite a few arcade-type of challenges throughout the game. Doable, not always easy. The walkthrough can explain how to play, but these challenges still have to be completed. This might not appeal to everyone.
Of course, I bought the game and played it to the end. Very happy to have stuck it out. If animals are like family to you, you will also be glad that you did too.
I play a little bit of every genre. For TM games, I have enjoyed mostly the Delicious series, in good part because of the story. I find that many TM games become either repetitive, easy or impossible, sometimes too short. Got Rescue Team 6 over the holidays, never played that series before, and now I feel like it was custom-designed for my total enjoyment ; ) The graphics are clear and well done (with cute dogs and meowing cats!), even the sounds are so varied that they do not feel repetitive. Appropriate dramatic or island music. Love the lining-up tasks option and that we can first look at at level to plan a strategy before starting it. To get all three stars, some levels do require more planning, but the game makes it easy to start over. I did find the burning fires and the hub type levels quite challenging. But there was always a specific strategy that worked in the end, like following a certain order in picking up things or, often, constructing a type of building at the beginning of a level only to demolish it later to build something else as needed. Overall, this turned out to be a great TM game, which I'll enjoy replaying often as there is a lot to do and think about. My congratulations to the dev. team.