A jeweler is tasked with the restoration of some timeworn jewelry, but when he mysteriously disappears, rumors circulate that the pieces may be cursed.
First off, the voice-over sound is very loud, and is NOT affected by changing the sound/music volume sliders. Game play is a straight forward match 3, but each significant (4+) match gives you a gem. These are dropped to the storage spaces at the bottom, NOT onto the playing field. You must use those pieces to re-create the 'jewel' that you are working on, tanagram style. I played without the timer, and could not get more than 1 star per level (even with finishing the level under 1 minute). No help on how to get more stars, might be only for timed.
I would only recommend this to strong fans of both match-3 and tanagrams. Otherwise it's dull and loud. And who knew Aztec gods had French accents?!
Favorite Genre(s):Adventure, Hidden Object, Match 3, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This is an unusual type of Match-3 game. There is no board, which means you'll need a minute or two initially to get your bearings. On the left side is a vertical bar with images of each evolutionary stage - the topmost one is blank until you unlock it. The goal is to match 3 or more lower evolved pieces, which then become a single piece of the next level. When you match 3 of the highest pieces, you unlock the next evolutionary level and end the stage.
There are no power-ups to buy or find. Instead, the left-hand bar gradually fills with color, increasing faster as you make larger combos. As the color level reaches each evolutionary stage, you have the opportunity to take that stage piece and place it on the board in place of any other piece. This then drops the left bar color back to the beginning, and it refills as you match. This allows you to strategically place higher evolved pieces when you're so close to the next stage!
The field is maximum 9 x 9, but rarely gets that big. When a match is made, rows often move to the left, forcing you to apply strategy and planning, rather than just clicking on matches. There is always a move available (check the corners!), but after a few seconds of no activity, a new row will drop to help out.
There are about 5 boards per full level, and a bonus board at the end if you choose. Because each board requires a higher evolution, each one takes longer than the previous. There is a 'timer', at the end of each board it shows you if you beat their score. No achievements or trophies, just your time, the devs' time, and a new board.
The music was fairly non-intrusive, and the sound effects are not overbearing. It was pretty easy to tune it all into the background.
Overall, if you prefer Match-3 games where you just click as much as possible, and get pretty little trophies and badges as rewards, you'll HATE this game! If, instead, you want some thought in your game, a new concept, a challenge to your brain, and more sense of accomplishment when you evolve completely, then try this one. Your brain will thank you!
This game sucks you in to itself and doesn't let go, even after you've completed it. It's simple, clean graphics and easy building mechanics make it easy to get hooked. This is NOT a 'get the wood and send out the builder' construction game - the challenge here is to place the required building types in a set amount of space to achieve the objective. Yes there are easy levels, especially since there is no time limit. But the overall challenge is there, and this game is compelling! Of the over 150 games BFG games I own, this is the only one that has been played entirely through over half a dozen times. Try it!